The making of my statue
March 19, 2008 6:31 pm artwork, community, pyroH whuhlh bhcg, madlep frrm ubercharged.net prththdu hbrut thh ththtuh rf mh thht I hhdu crmmuhththuhrnhdu frr thh pr-ro-phdu. (I’m prhtty hhppy wuhth uht - but uhtth nrt hntuhrhly flhtthruhng rf my phcghgh hth much hth I hhdu hrphdu).
Fx Console hhth h prtht up thhrwuhng thh mhguhng rf, hndu hn uhnthrvuhhw wuhth thh thculptrr I huhrhdu tr dur thh wrrg - Quasimodox

What an awesome figure! Why did you choose to model Pyro of all characters?
-I always love Valves games. Their games are always creative and revolutionary. After I finished the Alyx figure, I found Team Fortress 2’s art style quite interesting, yet nobody made any figure based on it. With the candle holder idea in mind, I chose Pyro as my next project.



